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PORTFOLIO

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[ NAUGHTY DOG ]

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Associate Game Designer

Designing Layouts on Level / Environment Team

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[ OBSIDIAN ENTERTAINMENT ]

AVOWED

Area Design Intern

Implemented open world combat encounters, set dressing, and loot to populate level and world.

Designed and Iterated on level layouts, combat, and narrative elements for POIs in Unreal Engine 5

Utilized proprietary tools to implement narrative barks and examinable elements.

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[ SQUANCH GAMES ]

HIGH ON LIFE

Game Design Intern

Completed various level designs ranging from level blockouts to combat encounters

Utilized visual scripting to implement various gameplay mechanics and sequences

Designed and ideated on gameplay mechanics and environment/level opportunities

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[ COIN CREW GAMES ]

ESCAPE ACADEMY

Game Design Intern

Worked alongside senior level designers to perform design analysis and ideation in fields related to puzzle and level design

Created detailed research documents on various game design topics

Proposed fully developed pitch decks of design ideations for new puzzles and levels

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ABOUT

Hello and welcome to my portfolio website! Feel free to look at my current

and past projects.

My name is Darren Kwan, a game and level designer
currently working at 

Naughty DogI am passionate about creating projects with the experiential

goal of capturing impactful and engaging moments for audiences.  

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