
DARREN KWAN
Game & Level Designer

Area Design Intern | Obsidian Entertainment
Duration June 2022 - August 2022
Contributions
-
Implemented open world combat encounters, set dressing, and loot to populate level and world.
-
Designed and Iterated on level layouts, combat, and narrative elements for POIs in Unreal Engine 5
-
Utilized proprietary tools to implement narrative barks and examinable elements.

Game Design Intern | Squanch Games
Duration June 2021 - October 2021
Contributions
-
Completed various level designs ranging from level blockouts to combat encounters
-
Utilized visual scripting to implement various gameplay mechanics and sequences
-
Designed and ideated on gameplay mechanics and environment/level opportunities

Game Design Intern | Coin Crew Games
Duration January 2021 - April 2021
Contributions
-
Worked alongside senior level designers to perform design analysis and ideation in fields related to puzzle and level design
-
Created detailed research documents on various game design topics
-
Proposed fully developed pitch decks of design ideations for new puzzles and levels